Log in

How things work. And stuff. - A MWPP-era RP, except with better ships. [entries|archive|friends|userinfo]
An MWPP-era RP, except with better ships.

about the game | livejournal userinfo
history of the game | journal archive
ooc | beyondthepitch
aim rps | aimingquaffles

How things work. And stuff. [Sep. 4th, 2006|03:07 pm]
Because sometimes fate has some pretty shit ideas.

Closed RPs:
Closed RPs are RPs with a very definite chast of characters: Grimmauld Place, or the Marauders working on their map up in the dorm, or whoever and someone-else's first date. It's closed: no one else can just pop in there. If this is the case -- if you've got a specific event that you're RPing -- then write "Closed to all except [whichever other characters are participating]." in the subject. (Or "Open to [whichever other characters are participating].")

Now, the thing about closed RPs is that they're usually only going to involve two, or three, or four people. Think about it: two (all right, or three or four) people replying to each other's comments, back and forth, for a long time, is going to be really, really irritating to read, and you're going to have to click "read thread" every five seconds, so in closed RPs, you don't reply to each other's comments, you reply to the entry again. Confusing? Yeah, probably. Look, here's an example! Example.

Open RPs:
Open RPs. Free-for-alls. Great Hall, library (you can stumble across anyone there). In the subject, write: "Open RP."

No special commenting techniques. Utter chaos. Free-for-all. Go for it.

(Alternatively, you can have a Common Room free-for-all. In the subject, write "Gryffindor [or whatever] Open RP," and then it'll be an open RP with just the Gryffindors.)

Bulletin boards:
There are boards all over. One in each common room, one in each dorm, randomly scattered beside classrooms, and one in the Great Hall. So, once again, in the subject, specify which board it is. Obviously, only people in that house would see the ones in the common room, and only people in each dorm would see those, and the rest are all open.

Make sure to sign your name, or else nobody would know who wrote it, unless other characters might conceivably recognize yours' handwriting. (You could be secretive and not include your name on purpose. Or, in the comments, if your character wouldn't be sure who someone is, you could say, you know, "Snape, is that you?" or whatever's appropriate.)

Other people can pin up little notes of their own in, of course, the comments.